"Some people will wonder if Wii U is a simple evolution of Wii or something entirely different," Iwata said. "I think maybe the correct answer is both."The GamePad also senses movement with motion and gyro sensors. By using more intuitive motions to control a game, players of all skill levels can better play together, he said.The GamePad also features two stick-type devices instead of the 3DS-like circle pads. Iwata called the circle pads more appropriate for portable devices where players need a low profile for the hardware.Iwata also highlighted the features of "Miiverse"--the Wii U's online social network, which allows players to create Mii avatars. While the screen will show familiar lineup of games and applications, the TV screen will show a list of games and the Mii avatars playing those games at that moment. This creates a "Miiverse" for users, which is a combination of Mii and universe, he explained.
Communication between Miis can happen with simple text messages, but players can also write with their hands.The company also introduced the Wii U Pro, a controller for those who prefer a more traditional experience. Shaped more like the Xbox 360 controller, the Pro sports Nintendo feature buttons and a pair of joysticks. It was showed off in black.Expect Nintendo to reveal more details of the devices, such as pricing and availability, at the E3 conference later this week.